![]() ![]() And as others have said, if you ship a daimyo or build the Shogunate to get a daimyo, they work as a mobile Barracks/Stable for quick deployments.The first thought that springs to my mind when tackling an established console/PC franchise on the mobile is normally ‘is this going to be anything like the original?’ With ashigaru as the shock troops and flame arrows/mortars as the main event, you can blitz through enemy defenses. And each can be sent twice, unlike most resource cards.Ĭan't speak much to the military strategy for PvP, but archers feel really good as an early defense army and ashigaru are good all-rounder filler troops for armies. Cherry groves are gathered from just as fast as the early game fruit bushes, and the shrine shipment is like a 500 wood shipment that also pays resources over time. Plus, the AI prioritizes shrines it finds in the wild over actual attacks on your base, which gives an early warning of AI military strength.Īnother big thing for Japan is using the Age 2 shipments for shrines and cherry groves instead of getting normal resource cards. ![]() Economy gets a slow start, but having mini factories from Age 1 makes it really easy to shuffle around which resources you're gathering without as much villager walk time as juggling all three resources at once. Not sure how Japan holds up in multiplayer, but in single-player skirmishes on hard AI or lower Japan is one of my favorite civilizations to play as. its not a bad idea if you send a few unit walking around the map for information, this is the only thing that some Japanese cavalry become useful lol ![]() If you rush your age to fortress age successfully, you better build your second or third town center for max out villagers asap and build more musketeer, you can "trade" with enemy for more exp if you think you can keep the production line work stably, or keep on rushing for industrial age for flaming arrow card which can build them at cheaper price, but make sure your unit is like almost fully use your population if enemy didn't attack your base for long time, you may face massive forces anytime. Rush your age and build some musketeer while keep building castle and walls, trade food with your ally for animals if your food production is more than enough, let shrine produce any resources depend on your need, I would suggest you produce wood for base development or upgrades at early stage, exp can get thru mass produce and killing later. After fully enhanced your musketeer will have 60 damage per shot each, combined with flaming arrow will provide very good damage against everything on their way.Īt early stage you must secure your eco with castles and wall, or rush some musketeer asap, make sure your shrine produce wood and get at least 2 villager for gold digging while your hero search for more animals around, if enemy wanna rush your shrine, just let them, they're wasting their time if not able to kill your villager, and they cant do anything soon if your castles and wall is well built around your base. Focus your cards and military enchantment for musketeer and flaming arrow, they're your best unit, samurai is just a bunch of jokers while battle in massive quantity, they're just a melee version of grenadier which can deal heavy area damage against cavalry but siege at default range. ![]()
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